This can apply to people in real life as well. Another option is that they just don't care. Sometimes, they may not be aware of their aggression, or be in denial about it. Maybe a character likes to try to hide their weakness or find others who have that trait to bond and form unions.Īlternatively, characters don't even have to acknowledge certain traits. On the other hand, it can end up destroying diplomacy and causing a war. It intimidates others and gets the job done. In some stories, your aggression can be your strength. Your character being aggressive is another good example. Then, there are times when your trustworthiness has no impact on the story at all. Because you come off as trusting, more people will open up to you. However, in some cases, this can be seen as a strength. You trust someone a bit too much, and they end up betraying you. In some campaigns, when thinking about personality traits, it can be seen as a weakness. Someone's traits may be positive or negative personality traits depending on how you look at them.įor example, say your character is very trusting of others. In the game, a character's trait can have an impact on the story, or no impact at all, as personality traits are small, simple, additions to a character, but sometimes very important. How A Personality Attribute Plays Personal Significance In Game Let's Chat - Speak With A Licensed Counselor.
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